ILAS Seminar-E2 :Let's create 3D computer animations

Numbering Code U-LAS70 10002 SE50 Year/Term 2022 ・ First semester
Number of Credits 2 Course Type seminar
Target Year Mainly 1st year students Target Student For all majors
Language English Day/Period Fri.5
Instructor name PATAKY,Todd (Graduate School of Medicine Associate Professor)
Outline and Purpose of the Course This course introduces the basics of computer-based 3D modeling (shape design, lighting, materials, surface textures) and animation (keyframes, object motion, camera zooming and panning, etc.). The free, open-source software “Blender” (blender.org) will be used for all lessons. Blender can be used on Windows, Mac and Linux for free. As a final project, you will create a short animated movie. Programming experience is recommended but not required.
Course Goals Students will become familiar with the main concepts of 3D modeling and animation. They will learn how to reproduce simple example 3D models and animations. After some initial general assignments, focus will shift to Final Projects, which students will work on for most of the semester. The goal of Final Project is to create a 60 s (or longer) animation. The animation theme, style and techniques are all free, to be chosen by each student based on your interests. The instructor will help students to choose a Final Project that is challenging, but also achievable. The instructor will also help you solve Final Project modeling and animation problems as you encounter them.
Schedule and Contents The following weekly topics will be covered:

1) Introduction: 3D Modeling & Blender
2) 3D Modeling I: Importing & Creating Shapes
3) 3D Modeling II: Materials & Lighting
4) Animation I: Basics
5) Animation II: Camera Motion & Arranging
6) Project Presentations I: Initial Results
7) Character Modeling I: Armatures
8) Character Modeling II: Armature Animation
9) Character Modeling III: Skins & Deformations
10) Project Presentations II: Progress Report
11) Advanced Topics I: UV Editing
12) Advanced Topics II: Environments
13) Advanced Topics III: Physics
14) Final Project Presentations & Future Learning
15) Feedback
Evaluation Methods and Policy Students are expected to actively participate in class, to reproduce all examples discussed in class, and also to complete regular reports.

Evaluation will be based on the following criteria:

- Assignments (14%) [2 @ 7% each]
- Progress Presentations (14%) [2 @ 7% each]
- Project Progress Reports (42%) [6 @ 7% each]
- Final Project & Presentation (30%)

TOTAL: 100%
Course Requirements There are no specific requirements for this class. However, students must be willing to work with open-source software, which is relatively poorly documented compared to commercial software. The class instructor will help with problems, but students are also encouraged to find solutions to their problems through internet searches.
Study outside of Class (preparation and review) This course has a variety of out-of-class assignments (including a Final Project) and no exam. Students who do not pay attention to the lecture content during class will likely have difficulties completing the assignments.
Textbooks Textbooks/References No specific textbook will be used. All necessary materials will be distributed electronically and will be discussed in class.
References, etc. A number of useful books and internet resources will be discussed for student self-learning.
Related URL www.blender.org
PAGE TOP